3/11/2006

Asteroids game

2週時間在Lab地獄基地...
1100~2100 everyday...

4人小組做出星際大戰...

3D的...
multiplayers的...
online的...
ps2的...

除了超屌...還能說什麼...




Here's what we should all be looking to document:

Details on what we wanted to have in the game - Ian
Details on what we managed to get in the game - Ian
Details on known problems with the game - Ian

Server design - Kate
Client design - Rob
Use of VU1 - Rob

Explosion - Jamie
Asteroid - Ian
Ship - Rob
Skybox - Ian
Common - Kate
Bullet - Jamie
UserInput - Rob
ShipList - Kate
AsteroidList - Kate

Performance counters we have used - Jamie
Performance counters we would like to have used - Jamie

Results of performance analysis - Rob
Optimisations made to client - Rob
Optimisations made to server - Kate

Network deisgn - Kate
Client - server messages - Kate
Client server connection faillure handling - Kate
Use of mutexes - Ian

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